Remember to ask team members to consider individuals, interactions, processes, tools, and their Definition of Done when participating in the Retrospective. Continue often refers to processes, and keep frequently refers to tools. Similar to the previous two ideas, this facilitation technique is a way for Scrum team members to think about what they should stop (or drop) doing, what they should start (or add) to their processes, what they should continue doing, and what they should keep. Select one to three ideas from the start column for the team to focus on during the next Sprint. As with the above example, ask team members to share their thoughts using sticky notes under each column. This is another simple Retrospective idea, which I sometimes use for the sake of variety. Remember, you often can’t do everything, so only select a few of the best ideas for improvement and leave the rest. Then, select one to three items from the ideas for improvement section for the team to focus on during the next Sprint. Ask team members to place sticky notes under each column to share their ideas. Reproduce the columns below on a shared physical or electronic whiteboard (see remote facilitation section below for tools). I am a straightforward person, and my favorite retrospective is the simplest one. What went well what didn’t go well ideas for improvement Below are a few agenda ideas: try them out and leave a comment to tell me how it went or to share other ideas you have. Retrospective ideasĮach team can decide how to run their Sprint Retrospective, and changing approaches from time to time can help keep things fresh. Teams might also consider having guests - such as IT resource managers or security SMEs - attend or even facilitate the event, especially if there are organizational or technical issues impacting the team that the resource manager might help resolve. Have the Product Owner facilitate some events or ask the Developers to take turns. I would recommend that the Scrum Master encourage others to facilitate the event, too, because this tends to bring out different perspectives and a different focus, which can benefit the team.
![retrospective sailboat method retrospective sailboat method](https://uploads-ssl.webflow.com/6284b6718db6e6a221b3f55a/62ab27e764c52b5651567270_SailboatTemplateFacilitatorSchool.jpeg)
The Scrum Guide leaves this point open, but it’s usually the Scrum Master who facilitates the event in practice. Who facilitates the Sprint Retrospective event? It runs to a maximum of three hours for a one-month Sprint the event is usually shorter for shorter Sprints. Like all other events in the Scrum framework, the Sprint Retrospective is timeboxed. Many teams decide to place improvement ideas into the next Sprint Backlog to make their completion more likely and add transparency. Īs an outcome from the Retrospective, the team identifies ideas for improvement and implements them as soon as possible. During this event, the team discusses how the Sprint went regarding individuals, interactions, processes, tools, and their Definition of Done. Whereas the Sprint Review is an opportunity to inspect the increment, the Sprint Retrospective is an opportunity for the team to inspect themselves. The Retrospective allows the team to identify how to work together better and improve the quality of the product. As a visual tool, it is a fun and interactive exercise to conduct as part of a team meeting to get teammates brainstorming ideas and breaking down what needs to be done in order to achieve their goals successfully.When using the Scrum framework, the Retrospective is the final event in a Sprint. The Sailboat Retrospective is a simple way for your team to visualize what you want to achieve and identify factors that are going to either help you get there or become potential roadblocks. Why should you use the Sailboat Retrospective? The wind represents the elements that are going to help your team move closer towards your goal, while the anchor represents any challenges or risks along the way that may hinder your progress.
![retrospective sailboat method retrospective sailboat method](https://weje.io/wp-content/uploads/2022/03/image-768x486.png)
The sailboat represents your team and the island represents your goal. When using this specific design thinking tool, simply imagine a sailboat travelling towards an island. Typically used by design and development teams when creating products, this technique can help any business to identify their customers’ needs, challenge their assumptions, and devise innovative solutions to their problems.
![retrospective sailboat method retrospective sailboat method](https://images.prismic.io/whiteboards/9d0bd2e5-c130-47a0-9ce1-071cde4034cc_Sailboat+retrospective.jpg)
Design thinking is an iterative problem-solving process that utilizes creative thinking to put the customer at the heart of everything a business does. The Sailboat Retrospective is a design thinking tool that helps teams to navigate towards their goals while identifying the strengths and bottlenecks that they may encounter on their journey. Ready to get started with this template? It’s ready and waiting in Ayoa! Create your account, then simply open the app, select ‘create whiteboard’ from the homepage and choose this template from the library.